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Iron Fist, Hero for Hire [692] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]

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Iron Fist, Hero for Hire [692] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]

Trample Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Power-up — {7}{R}: Iron Fist deals 5 damage divided as you choose among up to five targets. Put five +1/+1 counters on Iron Fist. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
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Iron Fist, Hero for Hire [692] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]—
$2.81

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Trample Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Power-up — {7}{R}: Iron Fist deals 5 damage divided as you choose among up to five targets. Put five +1/+1 counters on Iron Fist. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)