Inner Demons Gangsters [797] [Jumpstart] [Marvel Super Heroes: Commander] [Foil]
Inner Demons Gangsters [797] [Jumpstart] [Marvel Super Heroes: Commander] [Foil]
Discard a card: This creature gets +1/+0 and gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.)
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From $0.35
Inner Demons Gangsters [797] [Jumpstart] [Marvel Super Heroes: Commander] [Foil]—
$0.35
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Discard a card: This creature gets +1/+0 and gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.)
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