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Darwin, Adaptive Mutant [718] [Jumpstart] [Marvel Super Heroes: Commander] [Foil]

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Darwin, Adaptive Mutant [718] [Jumpstart] [Marvel Super Heroes: Commander] [Foil]

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Remove two +1/+1 counters from Darwin: He gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy him.)
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Darwin, Adaptive Mutant [718] [Jumpstart] [Marvel Super Heroes: Commander] [Foil]—
$0.35

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Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Remove two +1/+1 counters from Darwin: He gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy him.)