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Advancing the Spirit [712] [Jumpstart] [Marvel Super Heroes: Commander] [Foil]

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Advancing the Spirit [712] [Jumpstart] [Marvel Super Heroes: Commander] [Foil]

When this enchantment enters, draw a card. You may pay {0} rather than pay the power-up cost of the first power-up ability you activate during each of your turns.
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Advancing the Spirit [712] [Jumpstart] [Marvel Super Heroes: Commander] [Foil]—
$0.53

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When this enchantment enters, draw a card. You may pay {0} rather than pay the power-up cost of the first power-up ability you activate during each of your turns.